SRWU event list
Mar. 9th, 2014 02:42 amNotes:
Spoilers everywhere!
Also, there's no Ange mentioned anywhere because really, Ange's stuff can happen as soon as someone apps them. And if no one wants to play Ange, it can be easily skipped.
Mission 1: Sortie
This is Fail Five's first real combat operation, and the first time they can actually pilot their AHSMB units. They are sent to guard the Undina space base as it is attacked by Wulgaru forces. Team Rabbits find that their machines are not willing to fight and try to disengage the enemy on their own - commander Rin Suzukaze tells them how to use the JURIA System and they somehow manage, if not without difficulty.
When the evacuation is complete, everyone is told to fall back but the Rabbits notice through the windows that Undina Base still has people in it. They are told that there was no time to evacuate them and to pull back anyway, but Izuru decides that this is not how heroes act. He charges at the enemy, his friends following, and with JURIA System working at full power, with and not against them, they manage to beat the Wulgaru back, a first real victory Earth had against the alien invader. The Wulgaru commander (Rada) retreats before we can engage him, using his own soldiers as living shields.
Following the mission, Team Rabbits and their support staff are assigned to Unity Group base in space, Star Rose. Possibly a log as they graduate and say good-bye to the school?
Mission 2: Surprise Attack
This is a combination of two events that played out seperately in canon.
General Komine has a plan - for Team Rabbits to attack a Wulgaru space supply convoy. Unfortunately when they arrive there, it turns out that the convoy is actually a big military group. Komine tells the Rabbits to attack anyway, which is a bad move - they get surrounded and overwhelmed. To make matters worse, an enemy ace unit (piloted by Wulgaru prince Jiart) is there too and effortlessly outmaneuvers the protagonists, playing with them rather than going for the killing blow before getting bored and retreating, leaving them for Rada's forces. When it looks like it's over, the Rabbits are suddenly saved by a new appearance - a trio of AHSMB Rhino units and their pilots, Team Doberman, their seniors from MJP. This allows Rabbits and the rest to retreat - defeating the enemy here is impossible. Komine's plan failed but he evades responsibility.
Post-mission: a log where we meet the Dobermans! They are cool dudes. They can pop up and help Unity Group every once in a while from now on.
Also, a log where Team Rabbits get a short vacation because they are obviously stressed and underperforming. On the vacation, Izuru will meet a weird white-haired girl and realizes that he knows her from before, but doesn't remember when or how. She is arguing with someone so Izuru moves in to intervene, but the other man throws him into the pool.
Mission 3: Battle of Ceres
A huge group of Wulgaru gathers to attack the human stronghold of Ceres. Komine has a plan (which he actually stole from his aide, Lt Amane) that involves the use of a giant laser to wipe out the enemy fleet. Unfortunately it fails as enemy flagships deploy powerful energy barriers and after Komine hurries the laser to fire again despite not giving it any time to cool down, it overheats and is destroyed. A fight commences with a lot of forces on both sides, including Earth capital ships and Team Doberman. Jiart is there too and seperates Izuru from the rest, forcing Asagi to take command. While Asagi and Kei try to salvage the situation somehow (and eventually succeed), Izuru is forced into a duel with Jiart, and loses it. His cockpit is damaged so much that his opponent can see him through the cracks - and then opens his own cockpit, to show that he is human, before saying something in an unknown language and departing.
Humanity somehow manages to hold Ceres but sustains a lot of damage. For his incompetence, Komine is relieved from his position and Amane takes over, having received two promotions to Major. Commander Suzukaze tells Izuru not to tell anyone of what he saw that day.
Post-mission: a log where we meet with the girl from before. She reveals herself as Teoria, a rogue Wulgaru princess who decided to side with humanity (the man she was with earlier is her assistant Daneel). She explains who Wulgaru are and what are their goals.
Log event: Operation Ares
Team Rabbits (and whomever else wants to tag along) are sent with a mission to Mars - to assist Daneel with salvaging important data from a Wulgaru ship that crashed there during the battle of Ceres. The group is trapped in a storm and has to hurry before the ship disintegrates. Once inside, they find out that Wulgaru soldiers are mass-produced clones and wonder about their own past.
Mission 4: AHSMB's Shadow
Team Rabbits are sent on an operation to rescue Amane and Team Doberman, who are on a ship attacked by Wulgaru. Jiart is there and wants to continue his duel with Izuru. He overpowers Red Five at first, but Izuru recalls the words Teoria told him and manages to Awaken his own unit. Seeing that, Jiart's unit awakens as well and the two engage in a duel that looked incredibly fucking awesome in the anime. Eventually, Jiart is driven away and the Wulgaru retreat or are destroyed. Then, Izuru suddenly loses consciousness.
Post-mission: Izuru wakes up in a hospital bed and is suddenly not himself - much cooler and more suave. It takes for Kei's... intervention to return him to normal.
All events were seperate before this point, but now...
Arc one BEGINS!
Log event: Your Hero
Izuru is invited by Teoria for dinner. Asagi tags along and the three talk about their past a bit, but are interrupted by...
Mission 5: Defensive Battle at Cosmopolitan Academy
Wulgaru forces (Klein's fleet) attack human ships that station around Star Rose - but it's a diversion, their commander actually heads for Earth itself! The mission starts in Earth orbit but the chase continues down towards Earth, and the MJP Academy itself, as this is the Wulgaru commander's target! Suruga uses the Godinion's main cannon (disattached and given to Gold Four) to snipe Klein from orbit, only for the commander's unit to Awaken and become even more dangerous. After a gritty and hard battle that leaves all AHSMBs barely functional, the midget is finally killed, and the academy is saved.
Post-mission, medical check-ups reveal that Izuru's condition is worsening since Red Five's awakening. He is not allowed to pilot anymore, as doing it any more can be dangerous to his health. Also, Jiart learns of Teoria's stay on Earth and kills Rada who overheard him - it happens entirely offscreen, just an explanation why that one Wulgaru isn't around anymore.
Mission 6 (optional?) - Deep Recon
All AHSMB units are wrecked so they cannot participate here! An MJP mission without any MJP player characters!
Team Doberman was sent with a mission to find the location of the gate Wulgaru use to transport their fleets to Earth Sphere. They found it and are returning, but have fallen under attack by the Wulgaru commander Lutiel and her fleet. In canon, sad things happened here. In SRWU, I want the players to have a chance to go out, reach the Dobermans in time and rescue them. Lutiel should survive, and either way humans learn of the Wulgaru gate's location.
Post-mission, Asagi is asked by the pit crews to perform routine tests on Izuru's Red Five and manages to activate it, which was supposed to be impossible. He pressures Commander Suzukaze for answers and learns that he and Izuru are genetic sons of Commander Simon, half-brothers.
Arc one ENDS!
Mission 7 (FINALE) - Alea Iacta Est
Operation Heaven's Gate begins - Teoria shows herself to public and rallies Earth's nations to take a stand against Wulgaru and destroy their gate. Because of the state of his health, Izuru is not allowed to sortie and he stays put on Godinion. The Star Rose is evacuated of all civiliand and personnel except the bare necessities - it turns out it is secretely a weapon powerful enough to destroy the gate.
The gate is protected by combined fleets of Lutiel, Dolgana and Lumez - the last stays put and defends the gate but the first two go for the kill. Team Rabbits' mission is to break through enemy forces, reach the gate and fire at it with marker guns - tagging its location for large scale bombardment. They succeed, Star Rose and all present human ships fire - and the gate is shielded by Lumez fleet's barriers, and unharmed. To make matters worse, suddenly Jiart appears and blocks their way out. He is angry that Izuru is not there and is willing to kill everyone to lure him out.
Izuru sorties and engages Jiart in a last duel. At the same time, Commander Simon has a desperate plan to ram Star Rose into the gate. Everyone's objective shifts into protecting Star Rose as it makes its suicide run. Suddenly, Teoria appears in her own unit and calls out to Wulgaru to stop fighting. Surprisingly, Dolgana and Lumez listen to her. Lutiel does not, and the Rabbits take her out using teamwork and driven by what she did (or tried to do) to the Dobermans.
At the same time, Izuru is overcome with battle lust. It looks like he's going to lose it, but then his friends call out to him and he manages to remember his real reason for fighting, and reaches Red Five's true awakening. The AHSMB is able to match Jiart and the two fight to the end - which leaves Jiart's unit destroyed and Izuru's severely crippled.
Star Rose rams the gate and both space objects are destroyed. Commander Simon intended for this to be his swan song, but Teoria and Daneel rescue him at the last moment. As for Izuru...
His friends scan space of where his duel took place, and find Red Five floating helplessly. They call out to him once again. In the cockpit, Izuru is battered up, wounded and barely conscious. But he's alive, and smiles.
End of Majestic Prince the canon.
Spoilers everywhere!
Also, there's no Ange mentioned anywhere because really, Ange's stuff can happen as soon as someone apps them. And if no one wants to play Ange, it can be easily skipped.
Mission 1: Sortie
This is Fail Five's first real combat operation, and the first time they can actually pilot their AHSMB units. They are sent to guard the Undina space base as it is attacked by Wulgaru forces. Team Rabbits find that their machines are not willing to fight and try to disengage the enemy on their own - commander Rin Suzukaze tells them how to use the JURIA System and they somehow manage, if not without difficulty.
When the evacuation is complete, everyone is told to fall back but the Rabbits notice through the windows that Undina Base still has people in it. They are told that there was no time to evacuate them and to pull back anyway, but Izuru decides that this is not how heroes act. He charges at the enemy, his friends following, and with JURIA System working at full power, with and not against them, they manage to beat the Wulgaru back, a first real victory Earth had against the alien invader. The Wulgaru commander (Rada) retreats before we can engage him, using his own soldiers as living shields.
Following the mission, Team Rabbits and their support staff are assigned to Unity Group base in space, Star Rose. Possibly a log as they graduate and say good-bye to the school?
Mission 2: Surprise Attack
This is a combination of two events that played out seperately in canon.
General Komine has a plan - for Team Rabbits to attack a Wulgaru space supply convoy. Unfortunately when they arrive there, it turns out that the convoy is actually a big military group. Komine tells the Rabbits to attack anyway, which is a bad move - they get surrounded and overwhelmed. To make matters worse, an enemy ace unit (piloted by Wulgaru prince Jiart) is there too and effortlessly outmaneuvers the protagonists, playing with them rather than going for the killing blow before getting bored and retreating, leaving them for Rada's forces. When it looks like it's over, the Rabbits are suddenly saved by a new appearance - a trio of AHSMB Rhino units and their pilots, Team Doberman, their seniors from MJP. This allows Rabbits and the rest to retreat - defeating the enemy here is impossible. Komine's plan failed but he evades responsibility.
Post-mission: a log where we meet the Dobermans! They are cool dudes. They can pop up and help Unity Group every once in a while from now on.
Also, a log where Team Rabbits get a short vacation because they are obviously stressed and underperforming. On the vacation, Izuru will meet a weird white-haired girl and realizes that he knows her from before, but doesn't remember when or how. She is arguing with someone so Izuru moves in to intervene, but the other man throws him into the pool.
Mission 3: Battle of Ceres
A huge group of Wulgaru gathers to attack the human stronghold of Ceres. Komine has a plan (which he actually stole from his aide, Lt Amane) that involves the use of a giant laser to wipe out the enemy fleet. Unfortunately it fails as enemy flagships deploy powerful energy barriers and after Komine hurries the laser to fire again despite not giving it any time to cool down, it overheats and is destroyed. A fight commences with a lot of forces on both sides, including Earth capital ships and Team Doberman. Jiart is there too and seperates Izuru from the rest, forcing Asagi to take command. While Asagi and Kei try to salvage the situation somehow (and eventually succeed), Izuru is forced into a duel with Jiart, and loses it. His cockpit is damaged so much that his opponent can see him through the cracks - and then opens his own cockpit, to show that he is human, before saying something in an unknown language and departing.
Humanity somehow manages to hold Ceres but sustains a lot of damage. For his incompetence, Komine is relieved from his position and Amane takes over, having received two promotions to Major. Commander Suzukaze tells Izuru not to tell anyone of what he saw that day.
Post-mission: a log where we meet with the girl from before. She reveals herself as Teoria, a rogue Wulgaru princess who decided to side with humanity (the man she was with earlier is her assistant Daneel). She explains who Wulgaru are and what are their goals.
Log event: Operation Ares
Team Rabbits (and whomever else wants to tag along) are sent with a mission to Mars - to assist Daneel with salvaging important data from a Wulgaru ship that crashed there during the battle of Ceres. The group is trapped in a storm and has to hurry before the ship disintegrates. Once inside, they find out that Wulgaru soldiers are mass-produced clones and wonder about their own past.
Mission 4: AHSMB's Shadow
Team Rabbits are sent on an operation to rescue Amane and Team Doberman, who are on a ship attacked by Wulgaru. Jiart is there and wants to continue his duel with Izuru. He overpowers Red Five at first, but Izuru recalls the words Teoria told him and manages to Awaken his own unit. Seeing that, Jiart's unit awakens as well and the two engage in a duel that looked incredibly fucking awesome in the anime. Eventually, Jiart is driven away and the Wulgaru retreat or are destroyed. Then, Izuru suddenly loses consciousness.
Post-mission: Izuru wakes up in a hospital bed and is suddenly not himself - much cooler and more suave. It takes for Kei's... intervention to return him to normal.
All events were seperate before this point, but now...
Arc one BEGINS!
Log event: Your Hero
Izuru is invited by Teoria for dinner. Asagi tags along and the three talk about their past a bit, but are interrupted by...
Mission 5: Defensive Battle at Cosmopolitan Academy
Wulgaru forces (Klein's fleet) attack human ships that station around Star Rose - but it's a diversion, their commander actually heads for Earth itself! The mission starts in Earth orbit but the chase continues down towards Earth, and the MJP Academy itself, as this is the Wulgaru commander's target! Suruga uses the Godinion's main cannon (disattached and given to Gold Four) to snipe Klein from orbit, only for the commander's unit to Awaken and become even more dangerous. After a gritty and hard battle that leaves all AHSMBs barely functional, the midget is finally killed, and the academy is saved.
Post-mission, medical check-ups reveal that Izuru's condition is worsening since Red Five's awakening. He is not allowed to pilot anymore, as doing it any more can be dangerous to his health. Also, Jiart learns of Teoria's stay on Earth and kills Rada who overheard him - it happens entirely offscreen, just an explanation why that one Wulgaru isn't around anymore.
Mission 6 (optional?) - Deep Recon
All AHSMB units are wrecked so they cannot participate here! An MJP mission without any MJP player characters!
Team Doberman was sent with a mission to find the location of the gate Wulgaru use to transport their fleets to Earth Sphere. They found it and are returning, but have fallen under attack by the Wulgaru commander Lutiel and her fleet. In canon, sad things happened here. In SRWU, I want the players to have a chance to go out, reach the Dobermans in time and rescue them. Lutiel should survive, and either way humans learn of the Wulgaru gate's location.
Post-mission, Asagi is asked by the pit crews to perform routine tests on Izuru's Red Five and manages to activate it, which was supposed to be impossible. He pressures Commander Suzukaze for answers and learns that he and Izuru are genetic sons of Commander Simon, half-brothers.
Arc one ENDS!
Mission 7 (FINALE) - Alea Iacta Est
Operation Heaven's Gate begins - Teoria shows herself to public and rallies Earth's nations to take a stand against Wulgaru and destroy their gate. Because of the state of his health, Izuru is not allowed to sortie and he stays put on Godinion. The Star Rose is evacuated of all civiliand and personnel except the bare necessities - it turns out it is secretely a weapon powerful enough to destroy the gate.
The gate is protected by combined fleets of Lutiel, Dolgana and Lumez - the last stays put and defends the gate but the first two go for the kill. Team Rabbits' mission is to break through enemy forces, reach the gate and fire at it with marker guns - tagging its location for large scale bombardment. They succeed, Star Rose and all present human ships fire - and the gate is shielded by Lumez fleet's barriers, and unharmed. To make matters worse, suddenly Jiart appears and blocks their way out. He is angry that Izuru is not there and is willing to kill everyone to lure him out.
Izuru sorties and engages Jiart in a last duel. At the same time, Commander Simon has a desperate plan to ram Star Rose into the gate. Everyone's objective shifts into protecting Star Rose as it makes its suicide run. Suddenly, Teoria appears in her own unit and calls out to Wulgaru to stop fighting. Surprisingly, Dolgana and Lumez listen to her. Lutiel does not, and the Rabbits take her out using teamwork and driven by what she did (or tried to do) to the Dobermans.
At the same time, Izuru is overcome with battle lust. It looks like he's going to lose it, but then his friends call out to him and he manages to remember his real reason for fighting, and reaches Red Five's true awakening. The AHSMB is able to match Jiart and the two fight to the end - which leaves Jiart's unit destroyed and Izuru's severely crippled.
Star Rose rams the gate and both space objects are destroyed. Commander Simon intended for this to be his swan song, but Teoria and Daneel rescue him at the last moment. As for Izuru...
His friends scan space of where his duel took place, and find Red Five floating helplessly. They call out to him once again. In the cockpit, Izuru is battered up, wounded and barely conscious. But he's alive, and smiles.
End of Majestic Prince the canon.